Sitemap - 2026 - The GameDiscoverCo newsletter

Finding the 'secret new winners' of April on Steam...

What happened to Early Access graduates in 2026 so far?

How Poppy Playtime made 'free game, paid DLC' work on PC

Launch success on Steam: are there correlating metrics?

How Far, Far West sold >500k in less than 2 weeks...

April 2026's top new PC & console games, revealed..

14 trends for the next 5 years of PC/console games

How YapYap jammed its way to 1 million copies sold in just 6 weeks

Is 'marketing before you build' a good discovery idea in 2026?

The surprising % of Steam games not actually bought on the platform?

Everything you want to know about shortform video & games...

How Hozy went cozy to sell 100k on Steam in 4 days...

Inside the Chinese Steam/console 'companion app' you may not know

What the Steam Fan Snapshot tells us about PC game players

March's top new PC/console games; Steam's wishlist email changes

How Retro Rewind's perfect theme hit nearly 200k copies in 2 weeks

What a banned PlayStation dev tells us about discovery for console games

Revealed: the numbers behind Steam's '24% cut' in 2025

How Over The Top sold 200k copies in just two weeks

How's PC game engine usage changing? We know...

What Steam's 2026 biz update tells us about the ecosystem

How two friendslop hits got the 'audience format' right!

February 2026's top-selling new Steam games are... what?

Who 'won' February 2026's Steam Next Fest?

How a charming trailer took Gun Nose's Kickstarter to 6x its goal

Where's Xbox heading, post-Impossible (Game Pass) Dream?

How heritage, quality & marketing made Mewgenics a million-seller on Steam!

The only way to discovery success? Escape your filter bubble!

What game descriptions tell us about the rise of co-op!

What worked for video game crowdfunding in 2025?

January 2026's top-selling new Steam games revealed

How LORT rode the chaos to a Top 5 Steam launch in 2026 (so far)!

Revealed: the stat that tells you how much Steam likes you?

How StarRupture hit 500k sales in <2 weeks!

What were Steam's most unexpected successes of the last 2 years?

Why 'How Many Dudes?' gets pre-release discovery right!

Managing the 'tail' on hit games: trickier than you think?

What happened to VR games in 2025?

Are a new breed of publishers 'solving' discovery?

Who won Steam's 'Best of 2025' revenue rankings?