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Winning at game discovery on TikTok (& Instagram Reels!)
Also: why network effects help platforms, perspectives for game genres & more...
Simon Carless
Feb 1
6
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Winning at game discovery on TikTok (& Instagram Reels!)
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January 2023
Deep dive: Shell Shockers' multi-million $ web game success
Also: interesting Hype Curve research & lots of discovery news.
Simon Carless
Jan 30
8
1
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Deep dive: Shell Shockers' multi-million $ web game success
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Plus: the big (continuing!) Steam hits for January?
Also: next week's big titles, and lots more data.
Simon Carless
Jan 27
1
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Plus: the big (continuing!) Steam hits for January?
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Can another big game release crush your launch sales?
A reasonable question, answered! Also: Battle Pass boons & tonnes of news.
Simon Carless
Jan 25
5
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Can another big game release crush your launch sales?
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How Goose Goose Duck hit 700k CCU on Steam
We talk to the devs about it. Also: 'state of the industry' survey & more...
Simon Carless
Jan 23
10
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How Goose Goose Duck hit 700k CCU on Steam
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Plus: GTA Trilogy remaster 'stealth launches' on Steam!
Also: plenty of console & non-Steam charts for you...
Simon Carless
Jan 20
1
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Plus: GTA Trilogy remaster 'stealth launches' on Steam!
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Game subscription services: the upsides and downsides?
Also: a look at Next Fest's pluses and minuses, and lots of news.
Simon Carless
Jan 18
6
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Game subscription services: the upsides and downsides?
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Console game wishlists - what's the deal?
We get into it. Also: some interesting 'core' Steam player stats & more.
Simon Carless
Jan 16
8
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Console game wishlists - what's the deal?
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Plus: One Piece Odyssey - a trad hit for Namco?
It's an obvious approach, but it's working for them!
Simon Carless
Jan 13
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Plus: One Piece Odyssey - a trad hit for Namco?
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What's the most effective paid ad platform for PC/console games?
Also: some transparent data from Deep Rock Galactic!
Simon Carless
Jan 11
3
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What's the most effective paid ad platform for PC/console games?
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Where does the drive to monetize 'compulsion loops' in games end?
Also: Derek Yu on assessing risk in making games & more.
Simon Carless
Jan 9
8
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Where does the drive to monetize 'compulsion loops' in games end?
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Plus: the big Steam December launches you missed...
And a look around upcoming Steam releases and console charts, too...
Simon Carless
Jan 6
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Plus: the big Steam December launches you missed...
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