Discussion about this post

User's avatar
Juliano Zucareli [ozuka music]'s avatar

As for Strayed Lights' marketing I think we should just go with "soulslite" like what happened with rogue games at this point tbh

Expand full comment
Brian Handy's avatar

"...got bundled with Apple One because it focused on quantity over quality while misunderstanding what drives real engagement in games."

I wonder if there are any examples where the inverse has been true: Jon Blow focusing too much on quality over quantity with the Witness' release schedule, etc. Nintendo usually focuses on quality, but has it ever done so too much? That might be why N64 trailed behind PS1 in part.

Expand full comment
2 more comments...

No posts