Thanks Simon for the detailed analysis, as always!
It's good to know, but I guess for me as I'm early in the process, my mind is still very fixated on making a good game, building an audience. If that cycle reaches enough critical mass, maybe I would be much more concerned with reducing this number down by problem solving.
Thank you very much for mentioning me. Appreciated.
Thanks Simon for the detailed analysis, as always!
It's good to know, but I guess for me as I'm early in the process, my mind is still very fixated on making a good game, building an audience. If that cycle reaches enough critical mass, maybe I would be much more concerned with reducing this number down by problem solving.