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James Francis's avatar

This newsletter should be mandatory reading for anyone making games. Too often, I see good indie games with hardly any work in testing, marketing, and building up follower numbers. A great game without an audience will still flop!

On an aside, great to see Sulphur do well. It's a fun game.

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gungunfun's avatar

Ever considered a cheaper tier that just comes with the articles? I'm not actually a game dev so a lot of that wouldn't be very useful to me and as a student it's hard to justify the full subscription just for the articles. These are extremely well researched and written though so I totally understand if you want to avoid devaluing your work.

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