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I'm curious about how Subnautica or Slime Rancher are "GaaS-ish"; is it because like, new patches or updates bring new content? I've played both and I don't exactly see the whole "persistant world, collaborative environment, " thing that usually defines GaaS beyond traditional co-op multiplayer, and maybe like, self-hosted servers for Creative.

Also, it's interesting to think about whether excessive and disruptive microtransactions or subscriptions are the worse poison pill.

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