It's interesting to talk about trending gametypes or even communication styles when you think about how long a game takes to make from conception to publish. As someone in a comms role, it's cool to think about that change in language temporarily, without throwing out all confidence in what you've made so far. Great post/talk!
i love the graph at the end (perceptions of probability)
It's interesting to talk about trending gametypes or even communication styles when you think about how long a game takes to make from conception to publish. As someone in a comms role, it's cool to think about that change in language temporarily, without throwing out all confidence in what you've made so far. Great post/talk!