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About the VR analysis, as you noted by selecting "VR only" games, those with mixed usage are missing. In Steam Best of Year ranking, there was some like VRChat/sims/NMS, that's an important part of the market. Valve have quite accurate information, but I don't think it's easy to get externally though.

In my Steam Year review, I noticed they also counted the time I played community modded games in VR. It's different than my overall time and number of sessions as I did some testing on monitor as well. I'm not sure how they do that though, if SteamVR only needs to run or output being actively displayed in the VR headset (on simple virtual screen or in full spatial VR mode).

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