Discussion about this post

User's avatar
slicemasternet01's avatar

Great breakdown of how Early Access graduation is evolving on Steam, especially the data around visibility and long-term performance. It highlights how clear scope and strong core loops matter more than hype. That same principle applies even to smaller casual titles like https://slicemaster.net/

, where focused design and polish can drive sustainable engagement over time.

Expand full comment
Phi's avatar

I've always wondered about EA and How that corralates to 1.0 releases. Thanks for the insight and data! Would you rather have a smaller game with a short EA and/or straight release? Or a game like Project Zomboid which has been in EA for quite awhile and coming for bigger games? But maybe that's an outlier

Expand full comment

No posts

Ready for more?