Which PC games have the highest % of U.S. (or Japanese) players?
Also: a giant week for Steam debuts, and a whole bunch of news...
[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & company founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.]
It’s Friday, my little sausages. So let’s stumble back onto the scene, after the bar fight that was this week, and see if there are any bottles of whiskey and/or glasses left intact. There are? Just enough to swig and write this newsletter? Let’s do it!
Before we start - re: Nintendo’s new Alarmo movement-sensing clock (?!), there’s a neat official Q&A with the devs, citing an interesting Nintendo ethos from the late Gunpei Yokoi, that “new hit products could be created by taking widely-used technology that isn't considered cutting edge anymore, and using it for new and different purposes.”
Which games have the highest % of U.S. players?
So, GameDiscoverCo has been grabbing country estimates for Steam and console players recently, using (mainly!) the countries of randomly sampled player profiles. Now we’ve found a cool new way to filter it - by the ‘most % of owners from X country, for games that sold more than 100k units lifetime on Steam’.
We’ll probably do one or two more newsletters looking at other countries. But in this one, we’re going to check out the U.S. and Japan. And let’s start out with the good ol’ United States Of America: