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The GameDiscoverCo newsletter
Analysis, data and insight about how people find & buy video games in the 2020s.
By Simon Carless · Hundreds of paid subscribers
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How to become a video game superforecaster
You all want to become omniscient and omnipotent, right?
Simon Carless
2
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How to become a video game superforecaster
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This game sold 500k copies - why didn't you know about it?
Talking to Hydroneer's creator. Also: your Steam wishlists in context!
Simon Carless
Jun 27
2
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This game sold 500k copies - why didn't you know about it?
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Plus: the Steam Summer Sale hasn't deterred Tiny Tina!
Also: TMNT & The Quarry still doing great on console, and lots more...
Simon Carless
Jun 24
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Plus: the Steam Summer Sale hasn't deterred Tiny Tina!
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Are derivative games now the only way to hit it big?
A big discovery question, and no clear answer.
Simon Carless
Jun 22
6
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Are derivative games now the only way to hit it big?
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How gamification ruined your Next Fest stats (and why it doesn’t matter)
Also: Old World's transition from EGS to Steam, and lots more.
Simon Carless
Jun 20
4
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How gamification ruined your Next Fest stats (and why it doesn’t matter)
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Plus: FFVII, Chivalry, Turtles top big Steam week!
Also: a look at the other PC, console and VR platforms for trends.
Simon Carless
Jun 17
2
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Plus: FFVII, Chivalry, Turtles top big Steam week!
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Post-launch monetization: the state of the art from mobile?
We look at what those pesky cellphone game devs are up to...
Simon Carless
Jun 15
6
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Post-launch monetization: the state of the art from mobile?
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4 big discovery takeaways from 'not-E3'
We examine how the platforms - and the games - fared.
Simon Carless
Jun 13
2
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4 big discovery takeaways from 'not-E3'
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